protocols/wlr-layer-shell-unstable-v1.xml
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+++ b/protocols/wlr-layer-shell-unstable-v1.xml	Tue Mar 09 07:18:07 2021 +0000
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+<?xml version="1.0" encoding="UTF-8"?>
+<protocol name="wlr_layer_shell_unstable_v1">
+  <copyright>
+    Copyright © 2017 Drew DeVault
+
+    Permission to use, copy, modify, distribute, and sell this
+    software and its documentation for any purpose is hereby granted
+    without fee, provided that the above copyright notice appear in
+    all copies and that both that copyright notice and this permission
+    notice appear in supporting documentation, and that the name of
+    the copyright holders not be used in advertising or publicity
+    pertaining to distribution of the software without specific,
+    written prior permission.  The copyright holders make no
+    representations about the suitability of this software for any
+    purpose.  It is provided "as is" without express or implied
+    warranty.
+
+    THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS
+    SOFTWARE, INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND
+    FITNESS, IN NO EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY
+    SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
+    WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN
+    AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION,
+    ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF
+    THIS SOFTWARE.
+  </copyright>
+
+  <interface name="zwlr_layer_shell_v1" version="4">
+    <description summary="create surfaces that are layers of the desktop">
+      Clients can use this interface to assign the surface_layer role to
+      wl_surfaces. Such surfaces are assigned to a "layer" of the output and
+      rendered with a defined z-depth respective to each other. They may also be
+      anchored to the edges and corners of a screen and specify input handling
+      semantics. This interface should be suitable for the implementation of
+      many desktop shell components, and a broad number of other applications
+      that interact with the desktop.
+    </description>
+
+    <request name="get_layer_surface">
+      <description summary="create a layer_surface from a surface">
+        Create a layer surface for an existing surface. This assigns the role of
+        layer_surface, or raises a protocol error if another role is already
+        assigned.
+
+        Creating a layer surface from a wl_surface which has a buffer attached
+        or committed is a client error, and any attempts by a client to attach
+        or manipulate a buffer prior to the first layer_surface.configure call
+        must also be treated as errors.
+
+        After creating a layer_surface object and setting it up, the client
+        must perform an initial commit without any buffer attached.
+        The compositor will reply with a layer_surface.configure event.
+        The client must acknowledge it and is then allowed to attach a buffer
+        to map the surface.
+
+        You may pass NULL for output to allow the compositor to decide which
+        output to use. Generally this will be the one that the user most
+        recently interacted with.
+
+        Clients can specify a namespace that defines the purpose of the layer
+        surface.
+      </description>
+      <arg name="id" type="new_id" interface="zwlr_layer_surface_v1"/>
+      <arg name="surface" type="object" interface="wl_surface"/>
+      <arg name="output" type="object" interface="wl_output" allow-null="true"/>
+      <arg name="layer" type="uint" enum="layer" summary="layer to add this surface to"/>
+      <arg name="namespace" type="string" summary="namespace for the layer surface"/>
+    </request>
+
+    <enum name="error">
+      <entry name="role" value="0" summary="wl_surface has another role"/>
+      <entry name="invalid_layer" value="1" summary="layer value is invalid"/>
+      <entry name="already_constructed" value="2" summary="wl_surface has a buffer attached or committed"/>
+    </enum>
+
+    <enum name="layer">
+      <description summary="available layers for surfaces">
+        These values indicate which layers a surface can be rendered in. They
+        are ordered by z depth, bottom-most first. Traditional shell surfaces
+        will typically be rendered between the bottom and top layers.
+        Fullscreen shell surfaces are typically rendered at the top layer.
+        Multiple surfaces can share a single layer, and ordering within a
+        single layer is undefined.
+      </description>
+
+      <entry name="background" value="0"/>
+      <entry name="bottom" value="1"/>
+      <entry name="top" value="2"/>
+      <entry name="overlay" value="3"/>
+    </enum>
+
+    <!-- Version 3 additions -->
+
+    <request name="destroy" type="destructor" since="3">
+      <description summary="destroy the layer_shell object">
+        This request indicates that the client will not use the layer_shell
+        object any more. Objects that have been created through this instance
+        are not affected.
+      </description>
+    </request>
+  </interface>
+
+  <interface name="zwlr_layer_surface_v1" version="4">
+    <description summary="layer metadata interface">
+      An interface that may be implemented by a wl_surface, for surfaces that
+      are designed to be rendered as a layer of a stacked desktop-like
+      environment.
+
+      Layer surface state (layer, size, anchor, exclusive zone,
+      margin, interactivity) is double-buffered, and will be applied at the
+      time wl_surface.commit of the corresponding wl_surface is called.
+
+      Attaching a null buffer to a layer surface unmaps it.
+
+      Unmapping a layer_surface means that the surface cannot be shown by the
+      compositor until it is explicitly mapped again. The layer_surface
+      returns to the state it had right after layer_shell.get_layer_surface.
+      The client can re-map the surface by performing a commit without any
+      buffer attached, waiting for a configure event and handling it as usual.
+    </description>
+
+    <request name="set_size">
+      <description summary="sets the size of the surface">
+        Sets the size of the surface in surface-local coordinates. The
+        compositor will display the surface centered with respect to its
+        anchors.
+
+        If you pass 0 for either value, the compositor will assign it and
+        inform you of the assignment in the configure event. You must set your
+        anchor to opposite edges in the dimensions you omit; not doing so is a
+        protocol error. Both values are 0 by default.
+
+        Size is double-buffered, see wl_surface.commit.
+      </description>
+      <arg name="width" type="uint"/>
+      <arg name="height" type="uint"/>
+    </request>
+
+    <request name="set_anchor">
+      <description summary="configures the anchor point of the surface">
+        Requests that the compositor anchor the surface to the specified edges
+        and corners. If two orthogonal edges are specified (e.g. 'top' and
+        'left'), then the anchor point will be the intersection of the edges
+        (e.g. the top left corner of the output); otherwise the anchor point
+        will be centered on that edge, or in the center if none is specified.
+
+        Anchor is double-buffered, see wl_surface.commit.
+      </description>
+      <arg name="anchor" type="uint" enum="anchor"/>
+    </request>
+
+    <request name="set_exclusive_zone">
+      <description summary="configures the exclusive geometry of this surface">
+        Requests that the compositor avoids occluding an area with other
+        surfaces. The compositor's use of this information is
+        implementation-dependent - do not assume that this region will not
+        actually be occluded.
+
+        A positive value is only meaningful if the surface is anchored to one
+        edge or an edge and both perpendicular edges. If the surface is not
+        anchored, anchored to only two perpendicular edges (a corner), anchored
+        to only two parallel edges or anchored to all edges, a positive value
+        will be treated the same as zero.
+
+        A positive zone is the distance from the edge in surface-local
+        coordinates to consider exclusive.
+
+        Surfaces that do not wish to have an exclusive zone may instead specify
+        how they should interact with surfaces that do. If set to zero, the
+        surface indicates that it would like to be moved to avoid occluding
+        surfaces with a positive exclusive zone. If set to -1, the surface
+        indicates that it would not like to be moved to accommodate for other
+        surfaces, and the compositor should extend it all the way to the edges
+        it is anchored to.
+
+        For example, a panel might set its exclusive zone to 10, so that
+        maximized shell surfaces are not shown on top of it. A notification
+        might set its exclusive zone to 0, so that it is moved to avoid
+        occluding the panel, but shell surfaces are shown underneath it. A
+        wallpaper or lock screen might set their exclusive zone to -1, so that
+        they stretch below or over the panel.
+
+        The default value is 0.
+
+        Exclusive zone is double-buffered, see wl_surface.commit.
+      </description>
+      <arg name="zone" type="int"/>
+    </request>
+
+    <request name="set_margin">
+      <description summary="sets a margin from the anchor point">
+        Requests that the surface be placed some distance away from the anchor
+        point on the output, in surface-local coordinates. Setting this value
+        for edges you are not anchored to has no effect.
+
+        The exclusive zone includes the margin.
+
+        Margin is double-buffered, see wl_surface.commit.
+      </description>
+      <arg name="top" type="int"/>
+      <arg name="right" type="int"/>
+      <arg name="bottom" type="int"/>
+      <arg name="left" type="int"/>
+    </request>
+
+    <enum name="keyboard_interactivity">
+      <description summary="types of keyboard interaction possible for a layer shell surface">
+        Types of keyboard interaction possible for layer shell surfaces. The
+        rationale for this is twofold: (1) some applications are not interested
+        in keyboard events and not allowing them to be focused can improve the
+        desktop experience; (2) some applications will want to take exclusive
+        keyboard focus.
+      </description>
+
+      <entry name="none" value="0">
+        <description summary="no keyboard focus is possible">
+          This value indicates that this surface is not interested in keyboard
+          events and the compositor should never assign it the keyboard focus.
+
+          This is the default value, set for newly created layer shell surfaces.
+
+          This is useful for e.g. desktop widgets that display information or
+          only have interaction with non-keyboard input devices.
+        </description>
+      </entry>
+      <entry name="exclusive" value="1">
+        <description summary="request exclusive keyboard focus">
+          Request exclusive keyboard focus if this surface is above the shell surface layer.
+
+          For the top and overlay layers, the seat will always give
+          exclusive keyboard focus to the top-most layer which has keyboard
+          interactivity set to exclusive. If this layer contains multiple
+          surfaces with keyboard interactivity set to exclusive, the compositor
+          determines the one receiving keyboard events in an implementation-
+          defined manner. In this case, no guarantee is made when this surface
+          will receive keyboard focus (if ever).
+
+          For the bottom and background layers, the compositor is allowed to use
+          normal focus semantics.
+
+          This setting is mainly intended for applications that need to ensure
+          they receive all keyboard events, such as a lock screen or a password
+          prompt.
+        </description>
+      </entry>
+      <entry name="on_demand" value="2" since="4">
+        <description summary="request regular keyboard focus semantics">
+          This requests the compositor to allow this surface to be focused and
+          unfocused by the user in an implementation-defined manner. The user
+          should be able to unfocus this surface even regardless of the layer
+          it is on.
+
+          Typically, the compositor will want to use its normal mechanism to
+          manage keyboard focus between layer shell surfaces with this setting
+          and regular toplevels on the desktop layer (e.g. click to focus).
+          Nevertheless, it is possible for a compositor to require a special
+          interaction to focus or unfocus layer shell surfaces (e.g. requiring
+          a click even if focus follows the mouse normally, or providing a
+          keybinding to switch focus between layers).
+
+          This setting is mainly intended for desktop shell components (e.g.
+          panels) that allow keyboard interaction. Using this option can allow
+          implementing a desktop shell that can be fully usable without the
+          mouse.
+        </description>
+      </entry>
+    </enum>
+
+    <request name="set_keyboard_interactivity">
+      <description summary="requests keyboard events">
+        Set how keyboard events are delivered to this surface. By default,
+        layer shell surfaces do not receive keyboard events; this request can
+        be used to change this.
+
+        This setting is inherited by child surfaces set by the get_popup
+        request.
+
+        Layer surfaces receive pointer, touch, and tablet events normally. If
+        you do not want to receive them, set the input region on your surface
+        to an empty region.
+
+        Keyboard interactivity is double-buffered, see wl_surface.commit.
+      </description>
+      <arg name="keyboard_interactivity" type="uint" enum="keyboard_interactivity"/>
+    </request>
+
+    <request name="get_popup">
+      <description summary="assign this layer_surface as an xdg_popup parent">
+        This assigns an xdg_popup's parent to this layer_surface.  This popup
+        should have been created via xdg_surface::get_popup with the parent set
+        to NULL, and this request must be invoked before committing the popup's
+        initial state.
+
+        See the documentation of xdg_popup for more details about what an
+        xdg_popup is and how it is used.
+      </description>
+      <arg name="popup" type="object" interface="xdg_popup"/>
+    </request>
+
+    <request name="ack_configure">
+      <description summary="ack a configure event">
+        When a configure event is received, if a client commits the
+        surface in response to the configure event, then the client
+        must make an ack_configure request sometime before the commit
+        request, passing along the serial of the configure event.
+
+        If the client receives multiple configure events before it
+        can respond to one, it only has to ack the last configure event.
+
+        A client is not required to commit immediately after sending
+        an ack_configure request - it may even ack_configure several times
+        before its next surface commit.
+
+        A client may send multiple ack_configure requests before committing, but
+        only the last request sent before a commit indicates which configure
+        event the client really is responding to.
+      </description>
+      <arg name="serial" type="uint" summary="the serial from the configure event"/>
+    </request>
+
+    <request name="destroy" type="destructor">
+      <description summary="destroy the layer_surface">
+        This request destroys the layer surface.
+      </description>
+    </request>
+
+    <event name="configure">
+      <description summary="suggest a surface change">
+        The configure event asks the client to resize its surface.
+
+        Clients should arrange their surface for the new states, and then send
+        an ack_configure request with the serial sent in this configure event at
+        some point before committing the new surface.
+
+        The client is free to dismiss all but the last configure event it
+        received.
+
+        The width and height arguments specify the size of the window in
+        surface-local coordinates.
+
+        The size is a hint, in the sense that the client is free to ignore it if
+        it doesn't resize, pick a smaller size (to satisfy aspect ratio or
+        resize in steps of NxM pixels). If the client picks a smaller size and
+        is anchored to two opposite anchors (e.g. 'top' and 'bottom'), the
+        surface will be centered on this axis.
+
+        If the width or height arguments are zero, it means the client should
+        decide its own window dimension.
+      </description>
+      <arg name="serial" type="uint"/>
+      <arg name="width" type="uint"/>
+      <arg name="height" type="uint"/>
+    </event>
+
+    <event name="closed">
+      <description summary="surface should be closed">
+        The closed event is sent by the compositor when the surface will no
+        longer be shown. The output may have been destroyed or the user may
+        have asked for it to be removed. Further changes to the surface will be
+        ignored. The client should destroy the resource after receiving this
+        event, and create a new surface if they so choose.
+      </description>
+    </event>
+
+    <enum name="error">
+      <entry name="invalid_surface_state" value="0" summary="provided surface state is invalid"/>
+      <entry name="invalid_size" value="1" summary="size is invalid"/>
+      <entry name="invalid_anchor" value="2" summary="anchor bitfield is invalid"/>
+      <entry name="invalid_keyboard_interactivity" value="3" summary="keyboard interactivity is invalid"/>
+    </enum>
+
+    <enum name="anchor" bitfield="true">
+      <entry name="top" value="1" summary="the top edge of the anchor rectangle"/>
+      <entry name="bottom" value="2" summary="the bottom edge of the anchor rectangle"/>
+      <entry name="left" value="4" summary="the left edge of the anchor rectangle"/>
+      <entry name="right" value="8" summary="the right edge of the anchor rectangle"/>
+    </enum>
+
+    <!-- Version 2 additions -->
+
+    <request name="set_layer" since="2">
+      <description summary="change the layer of the surface">
+        Change the layer that the surface is rendered on.
+
+        Layer is double-buffered, see wl_surface.commit.
+      </description>
+      <arg name="layer" type="uint" enum="zwlr_layer_shell_v1.layer" summary="layer to move this surface to"/>
+    </request>
+  </interface>
+</protocol>